class TFNKBaseFire extends xEmitter;

simulated function PostBeginPlay()
{
    Settimer(4, false);
}

simulated function Timer()
{
    mRegen=false;
}

defaultproperties
{
     mSpawningType=ST_Explode
     mStartParticles=0
     mMaxParticles=10000
     mLifeRange(0)=6.000000
     mLifeRange(1)=8.000000
     mRegenRange(0)=75.000000
     mRegenRange(1)=100.000000
     mPosDev=(X=1800.000000,Y=1800.000000,Z=64.000000)
     mSpeedRange(0)=-2000.000000
     mSpeedRange(1)=-2500.000000
     mMassRange(0)=-0.800000
     mMassRange(1)=0.200000
     mAirResistance=1.500000
     mRandOrient=True
     mSpinRange(0)=70.000000
     mSpinRange(1)=-70.000000
     mSizeRange(0)=300.000000
     mSizeRange(1)=750.000000
     mGrowthRate=-25.000000
     mColorRange(0)=(B=252,G=149,R=29)
     mAttenKa=0.300000
     mAttenKb=5.000000
     mNumTileColumns=4
     mNumTileRows=4
     RemoteRole=ROLE_SimulatedProxy
     LifeSpan=16.000000
     Skins(0)=Texture'TFMedia.Nuke.TFNKfire'
     Style=STY_Translucent
}
